Post by drakesonian on Aug 5, 2011 17:21:31 GMT -5
You know what, I feel like this should be held up first as well, considering we're adding in new "PRC" Classes and stuff. I'm assured I'm not the only one that feels like there is no sense of accomplishment. We're level 25's, and soon to be 30's, instantly, a status of epic levels of proportions where we rain terror back against the gods with our own fearsome might it seems as if. Capabilities of taking on hundreds of legions, all this stuff, I think I'm rather tired of seeing such things happen over and over again it seems bland and getting repetitive. I think one thing that would be an assured progression something that we can talk about and earn our rights to be such power is starting off level 5.
I want to feel the hunger of a Dungeons and Dragons sessions, plots where they mean something instead of spoils of war and such constantly getting these amazing items that mean little to nothing when you are just the same powerful figure that can rain terror alone and kill other players that's same level or be killed same level. There seems to be no achievement in this. Henceforth unlike leveling one thing I have to admit Amia did successfully was to entertain and keep the player's busy on doing stuff.
I feel that if we are to try and work our way up on the world, with plots forming story lines, unfolding secrets through our own rights of power such as the lore so foretold us as a Demi-god Dwarf ascending into Demi-God status, even the Halfling. Where that is the true satisfaction of achievement from where they were born working there way up being harassed by guards and imperial forces etc.. Having a purpose in life to earn the true power.
Instead I see ourselves already powerful, I see ourselves already staring at the guardes any time to give them the middle finger untouched just simply doing nothing but events and revealing our true battle powers. Instead of earning the right of fearsome reputation from birth to recent events....
I want to feel the hunger of a Dungeons and Dragons sessions, plots where they mean something instead of spoils of war and such constantly getting these amazing items that mean little to nothing when you are just the same powerful figure that can rain terror alone and kill other players that's same level or be killed same level. There seems to be no achievement in this. Henceforth unlike leveling one thing I have to admit Amia did successfully was to entertain and keep the player's busy on doing stuff.
I feel that if we are to try and work our way up on the world, with plots forming story lines, unfolding secrets through our own rights of power such as the lore so foretold us as a Demi-god Dwarf ascending into Demi-God status, even the Halfling. Where that is the true satisfaction of achievement from where they were born working there way up being harassed by guards and imperial forces etc.. Having a purpose in life to earn the true power.
Instead I see ourselves already powerful, I see ourselves already staring at the guardes any time to give them the middle finger untouched just simply doing nothing but events and revealing our true battle powers. Instead of earning the right of fearsome reputation from birth to recent events....