Post by SotU on May 16, 2010 5:32:14 GMT -5
Skills
The following skills have been altered:
- Animal Handling: Animal Empathy and Ride merged together
- Influence: Persuade and Bluff merged together
- Antagonize: Taunt and Intimidate merged together
- Mercentile: This is Appraise, changed to charisma based
- Alchemy: Merging of all the craft skills together
- Metallurgy: Another merging of all the craft skills together
- Perform: Now selectable by all classes though remains cross-class except for Bard and Duelist.
Weapons
Several weapons have been altered or overwritten altogether to make new ones:
Flintlock Pistol (overwrites light crossbow)
Base Damage: 2d10
Base Critical Threat: x4
Base Damage Type: Piercing
Weapon Size: Small
Ammunition: Dual (Lead Bullet / Gunpowder)
Feats Required: Exotic
Special:
On Hit: Knockdown (25%)
10% chance of backfire: Wielder recieves 4d10 fire damage and is knocked down
All flintlocks fire only one shot before requiring to reload. Reloading is 1 standard action. Additionally, they require dual ammo and can only be bought at Citadel.
Flintlock Long Gun (overwrites heavy crossbow)
Base Damage: 3d10
Base Critical Threat: x4
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Dual (Lead Bullet / Gunpowder)
Feats Required: Exotic
Special:
On Hit: Knockdown (25%)
10% chance of backfire: Wielder recieves 4d10 fire damage and is knocked down
All flintlocks fire only one shot before requiring to reload. Reloading is 1 standard action. Additionally, they require dual ammo and can only be bought at Citadel.
Repeating Crossbow (overwrites sling)
This has the same statistics as the light crossbow except it innately carries the same amount of rounds as the bows. It can be easily purchased at Port Revarine in Laurik's stall.
Spear
Same as the original except it may be held with only one hand if desired.
Tilesets
The following tilesets have been added or altered:
Cypress tileset
A new tileset added in. It's a deep down Mississippi-like Bayou swamp.
Castle Interior
Completely Retextured using work done by the nwncq project
Crypts
Completely Retextured using work done by the nwncq project
City Interior 1
Completely Retextured using work done by the nwncq project
City Exterior
Completely Retextured using work done by Ravenloft and some of my own. It's fairly darker now.
Castle Exterior, Rural
The stone and castle pieces have been redone to match the City Exterior tileset.
Other
- There are a few additional placeables, including statues and lighting effects.
- A ginormous amount of new heads. (Human only)
- Several combat animations to replace the old & boring one bundled with NWN. They're implemented into the combat forms (See feats thread).
- A few more clothing options including robes.